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Linda Stone, Mark Pesce, Char Davies, Gail Williams, Sandy Stone and Bruce Damer In William Gibson's Neuromancer and Neal Stephenson's Snow Crash, cyberspace is portrayed as a digital landscape inhabited by millions of people. In the mid 1990s this vision started to become real. Panelists will tackle key questions about the future of community on the Internet and the kinds of virtual worlds being created. Will cyberspace remain just an interface or will it start to feel like a "real" place? How will life in digital space impact society here on the ground? |
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Linda Stone has been a leader in the effort to create both community and content on the computer, specifically focusing on improving human social interactions in cyberspace. She created and now directs Microsoft's virtual worlds team which develops technologies for the construction of social environments that really work on a human level.
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